Yeah this game was amazing. This is just one of many of these sort of gags. My favorite was the two henchmen discussing which evil organization had the best benefit plan
Jesus, I will never understand this sentiment. NOLF 2 is my favorite, if only for the lack of sneaking puzzles alone. Even if you take out the crap sneaking aspect of NOLF1, they are still easily equal in my eyes.
I normally blast 1st and listen later when killing henchmen in FPS games.
After all, they are created solely for the purpose of getting fragged.
What of conversational insights could they possibly have to offer?
NOLF changed all that.
Now I can't help but wait and listen to whatever banalities the writers took the time to come up with.
Now though when killing henchmen I pretend I'm fragging game developers when I feel my time was wasted listening to their drivel.
I think I shot these guys with the Walther before they finished their conversation when I played through the game so I missed all this. But now thanks to some internet stranger I finally get to hear it all. Ain't life grand?
Kinda loses some of its appeal out of context, though.